Hello, I am new to Gb Studio. I put in the project folder the Platformer plus plugin, but nothing appears in parameter? Tested on mac and windows!I'm definitely not doing it well. is it possible to have a screenshot of the installation? Or other?
i think i installed it (put plugin folder in project..) but I only see "actor gravity"
is there more im suppose to be seeing? thanks. plus I got error
Packing Data...
Linking...
?ASlink-Warning-Undefined Global '_actor_gravity_on' referenced by module 'scene_1_init' ?ASlink-Warning-Undefined Global 'b_actor_gravity_on' referenced by module 'scene_1_init' 1
Warnings:- - ?ASlink-Warning-Undefined Global '_actor_gravity_on' referenced by module 'scene_1_init' - - ?ASlink-Warning-Undefined Global 'b_actor_gravity_on' referenced by module 'scene_1_init'
It's probably easier to troubleshoot this live. If you join the GBStudio discord, I'm happy to help you get it up and running. https://discord.gg/bxerKnc
All of the additional functionality that has been added is fantastic, so thanks again. I have a feature request:
Drop through platforms - would it be possible to limit the amount of platforms you drop through to a single one? At the moment if I keep holding the button/s I continue dropping through platforms forever. Ideally the player would have to press down/jump again for each platform below.
just getting started with this, but loving it so far! Is there a way to do a ‘backwards’ dash? I would love to incorporate that into a dodge roll mechanic of sorts. Thanks!
It depends on what you want out of a backwards dash. Right now you can use the Store Platformer+ State event to check when the player enters a dash and use that to play a different animation (ie. facing backwards).
The next version will have a new event that will let you set the current state, so that you can cause dashing to happen whenever you want through your scripts (ie. attach it to a specific button combo).
awesome! I’ll give that a shot. Thanks for the reply! And thanks for all your hard work. It’s a bit daunting at first, but I love all of the extra stuff I can mess around with and tweak.
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Hello, I am new to Gb Studio. I put in the project folder the Platformer plus plugin, but nothing appears in parameter? Tested on mac and windows!I'm definitely not doing it well. is it possible to have a screenshot of the installation? Or other?
Thank you.
Sorry! I just found the solution in the documentation "how to install a plugin"
;)
i think i installed it (put plugin folder in project..) but I only see "actor gravity"
is there more im suppose to be seeing? thanks. plus I got error
Packing Data...
Linking...
?ASlink-Warning-Undefined Global '_actor_gravity_on' referenced by module 'scene_1_init'
?ASlink-Warning-Undefined Global 'b_actor_gravity_on' referenced by module 'scene_1_init'
1
Warnings:-
- ?ASlink-Warning-Undefined Global '_actor_gravity_on' referenced by module 'scene_1_init'
-
- ?ASlink-Warning-Undefined Global 'b_actor_gravity_on' referenced by module 'scene_1_init'
It's probably easier to troubleshoot this live. If you join the GBStudio discord, I'm happy to help you get it up and running. https://discord.gg/bxerKnc
im there as zartan917...
Hi, I have the same problems. How did you solve it? Thanks
hi i think i got an update version on github and/or i just reimported everything tried again and it worked
Thanks
All of the additional functionality that has been added is fantastic, so thanks again.
I have a feature request:
Drop through platforms - would it be possible to limit the amount of platforms you drop through to a single one? At the moment if I keep holding the button/s I continue dropping through platforms forever. Ideally the player would have to press down/jump again for each platform below.
Thanks for the request! I'm taking a little bit of a break, but once I get back into it I should be able to add that without a problem.
Amazing, thank you :)
I've added this feature. It's not on the itch.io page yet (finishing up some new camera stuff) but the Github version has the update.
just getting started with this, but loving it so far! Is there a way to do a ‘backwards’ dash? I would love to incorporate that into a dodge roll mechanic of sorts. Thanks!
It depends on what you want out of a backwards dash. Right now you can use the Store Platformer+ State event to check when the player enters a dash and use that to play a different animation (ie. facing backwards).
The next version will have a new event that will let you set the current state, so that you can cause dashing to happen whenever you want through your scripts (ie. attach it to a specific button combo).
awesome! I’ll give that a shot. Thanks for the reply! And thanks for all your hard work. It’s a bit daunting at first, but I love all of the extra stuff I can mess around with and tweak.
Awesome work.
Is it possible to have double jump levels be unlocked in game by setting a variable? or just within the GBS settings.
Yes, GBStudio 3.1 has an event to Set Engine Fields, and you can use that to change the number of double jumps from any script.
thank you for the patches, it works pretty well.
So good! Thank you for making this awesome plugin!
Hey, I see you have moving platforms. Does this plug in also solve problems where actors don't have any collision?
Nope sorry, that's beyond the scope of this plugin and is more fundamental to how GBStudio is setup to handle collisions
Holy moly, moving platforms is huge, and it works great, thank you!
Is it possible to have wall sliding be toggle-able?
Yeah, if you set wall gravity to be the same as normal gravity then wall sliding has no effect.
Really great work on this! Extra spice for the platformer engine was badly needed!
Great job with these, hope this gets vanilla, 3.1 just came out, will this work still?
Yup, the engine eject still works, and I've also included a new engine plugin version to make it even simpler.
thanks!!!! XD
Lovely!